Alvaro Chavez

Alvaro ChavezAlvaro ChavezAlvaro Chavez
Home
About
Work
  • NikolaWorld 2019
  • 1957 Chevy 3200
  • Daytona Concept
  • Medieval Spawn
  • Painting and Illustration

Alvaro Chavez

Alvaro ChavezAlvaro ChavezAlvaro Chavez
Home
About
Work
  • NikolaWorld 2019
  • 1957 Chevy 3200
  • Daytona Concept
  • Medieval Spawn
  • Painting and Illustration
More
  • Home
  • About
  • Work
    • NikolaWorld 2019
    • 1957 Chevy 3200
    • Daytona Concept
    • Medieval Spawn
    • Painting and Illustration
  • Home
  • About
  • Work
    • NikolaWorld 2019
    • 1957 Chevy 3200
    • Daytona Concept
    • Medieval Spawn
    • Painting and Illustration

About

Hi, I’m Alvaro Chavez

 

I’m a 3D Artist and Industrial Designer based in Arizona, with a deep background in digital sculpting, animation, and visualization. I’ve worked across industries — from auto design at General Motors to EV concept vehicles at Nikola and immersive aerospace interiors at SyberJet.

I use design tools like Gravity Sketch, Unreal Engine, and Alias Automotive to shape everything from real-time models to photoreal cinematic renders. My specialty is bridging creativity and technical skill — building high-end digital assets and sharing the story of how they come together.

This site is where I keep that story going — through journal entries, visuals, and personal experiments.

Tools & Software

 

  • Alias Automotive
     
  • Blender, Maya, VRED, Cinema 4D, Redshift, Unity, Unreal Engine
     
  • Gravity Sketch (VR)
     
  • Photoshop, Vray, Fusion 360
     
  • Twinmotion, Substance tools
     

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